Water Nymphs are Typically Harmless, but Mystical
by Michael H. Olson
Water nymphs are typically harmless, and anyone coming closer than twenty feet to one will usually cause them to disappear. They will occasionally play pranks, but more often than not they will ignore interlopers. When a water nymph does decide to communicate with someone it usually does so in a dreamy, mystical manner and by utilizing obscure phrases and riddles that make them difficult to understand. Only rarely are they caught unawares or surprised. They will often sun bathe on rocks or in the open, allowing themselves to be seen and heard, but only from a distance. At the first signs of anyone approaching, they will slip into the water and disappear. Although completely unashamed about being naked, they abhor being touched and rarely leave the water by more than a few feet. Only occasionally do they become interested in someone else's affairs, and when that does happen it is usually to assist another fey in some fey-like manner or to defend their watery home. A water nymph's hair is extremely long, swirling down into the water around them. They love to sing and dance, and even by fey standards, they are extremely beautiful and mesmerizing. When their home is in danger, though, they can turn out to be a fearsome and dangerous enemy, even leaving their waters at times to bring the fight to their enemies.
Creature #1: This Great Cat Specializes in Taking Down a Single Enemy
Image courtesy of free-predator-pics.com
by Michael Karkabe-Olson
This build is based off of the tiger entry from the MM2. It has been converted to specialize in stalking and surprise, looking to take down solitary, unaware enemies as fast as it can and then dragging them off to hide with them and eat them, much like a cougar or puma of our world would do. It gives up some of the tiger's strength and size and staying power in return for causing a lot more damage whenever it obtains a surprise attack or combat advantage. It, too, likes to look for distracted prey on the periphery of battle, striking at solitary and weakened targets whenever they wander away from the company of others. It will attempt to stay hidden until it can single out one victim to stalk. After that, it will pounce the chosen victim with a combination of charging pounce and quick